US House Launches Entertainment And Sports Caucus

KR

Written by

MaryJane Obiwumma

US House Launches Entertainment And Sports Caucus

Members of the United States House of Representatives have launched a bipartisan Movies, Music, Entertainment & Sports Caucus to focus congressional attention on the economic and cultural impact of the creative industries.

The caucus, known as the MoMEntS Caucus, was launched on Wednesday, September 16, 2026, with its scope covering film, television, music, sports, live entertainment, streaming, gaming, publishing, digital platforms, the creator economy and the arts.

Sydney Kamlager-Dove, María Elvira Salazar and Troy Carter are serving as the caucus’ co-chairs, with the group established as a bipartisan forum for lawmakers to engage with industries across the wider entertainment economy.

The announcement said America’s creative and entertainment sectors generate more than $1 trillion annually and support more than five million jobs, figures cited by Kamlager-Dove’s office in explaining the economic importance of the industries.

Kamlager-Dove said the industries are “economic powerhouses” and that the caucus would work to support the people whose work contributes to the sector.

“Together, we will champion the people who make this economy thrive and ensure the U.S. remains a global leader in entertainment and culture,” she said.

The caucus said it would highlight the economic, cultural and diplomatic importance of the creative industries while promoting policies that strengthen workforce pathways and protect creative rights.

It will also focus on innovation, competition and responsible platform practices as entertainment increasingly moves across traditional media, streaming services and digital platforms.

The creator economy is another major area covered by the new caucus, bringing independent content creators and digital entrepreneurs into the broader congressional conversation alongside established entertainment sectors.

The scope also extends to gaming, esports, fashion and beauty, visual and performing arts and other areas connected to America’s creative economy.

Salazar said the caucus would provide a forum for lawmakers and people working in creative industries to better understand the challenges facing the sector.

She said the group would work to “protect creative rights” while helping keep American talent and innovation competitive globally.

Carter said the caucus provides an opportunity for Congress to give greater attention to industries that contribute significantly to the country’s history, economy and culture.

The launch has also received support from representatives of major entertainment, music, technology and sports organisations, who welcomed the creation of a dedicated congressional forum for issues affecting creators and the wider industry.

The Recording Academy’s chief executive, Harvey Mason Jr., described music and the wider creative economy as engines of American jobs, culture and global influence.

He said the caucus would provide “a dedicated voice in Congress” for policies that could help songwriters, artists, athletes and other creators.

The new congressional group is being formed as the entertainment industry faces major changes involving artificial intelligence, copyright, streaming, digital distribution, platform competition and the changing nature of creative work.

However, the Wednesday, September 16 announcement did not introduce a specific bill from the caucus, meaning its immediate role is to provide a congressional forum for discussion, engagement and development of policy priorities.

Other House members publicly listed as part of the group include Joe Wilson, André Carson, Gilbert Cisneros Jr., Jared Moskowitz, Ted Lieu and Nikema Williams, alongside the three co-chairs.

The launch gives the U.S. House a broader congressional platform covering entertainment, sports and the creator economy at a time when those industries increasingly overlap through streaming, social media, gaming, digital content and global distribution.

The caucus said its broader objective is to strengthen America’s position as a global leader in entertainment and culture while supporting the workforce, creative rights and economic activity generated by the sector.

More news from Kristina Reports


related stories

Error

Get the Kristina Reports Mobile App

Stay in touch with the news on the go

Kristina Reports mobile app preview